I have been looking for an easier way to create a series of missions around the B25 and high-level bombing (i.e. using the bombsight to bomb from 8-10,000ft).
Will UQMG accomodate this?
I've built a few coop missions but this takes time and anything that could make it easier would be great.
BTW even in my custom coop missions the AI B25s still occasionally want to divebomb and strafe which is frustrating to say the least. We end up with situations where the human pilots have bombed the target from 10,000ft and are well on the way back to base but any AI we have peel off, descend and try to strafe/divebomb for the next 10 minutes which is highly unrealistic.
If the B17 is ever made flyable I certainly hope the AI is tweaked else the same prob will occur.
Any suggestions would be appreciated.