development idea

Forum for the discussion of TLG

development idea

Postby dieg777 on Sat Sep 10, 2005 9:24 am

Just a thought for your program- I was wondering if it could be developed into a groundpounding training mission generator as well. In the current generator a lot of airfields around the primary are generated.
Would it be possible to put in the front line so that some are enemy airfields? Then these could be populated with some oil barrels and buildings for targets and some light, medium , heavy flack for defence. I think this would be great for practice but I am not a mission builder so have very little experience -what do you think of the idea?
dieg777
Chief reviewer
 
Posts: 87
Joined: Sun Dec 12, 2004 2:27 am
Location: scotland

Postby Dutch60 on Sat Sep 10, 2005 9:54 am

I think this is already possible with the current very flexible setup you can create you own mission for one plane and then from this mission create a template for all other planes.

You can do this like in the following example:

Mission for BF-109E-4
[MAIN]
MAP Net1Summer/load.ini
TIME 12.0
CloudType 1
CloudHeight 1000.0
player g0100
army 1
playerNum 0
[Wing]
g0100
[g0100]
Planes 1
Skill 0
Class air.BF_109E4
Fuel 50
weapons default
StartTime 0
[g0100_Way]
TAKEOFF 37365.44 33856.39 0 0 &0
NORMFLY 38058.33 39807.77 800.0 400.0 &0
NORMFLY 30658.70 39769.95 800.0 550.0 &0
NORMFLY 30611.75 22582.50 800.0 550.0 &0
NORMFLY 36633.80 22426.95 800.0 500.0 &0
LANDING 37275.10 32139.74 0 0 &0


TLGen Mission Template
[MAIN]
MAP Net1Summer/load.ini
TIME $Time$
CloudType $CloudType$
CloudHeight $CloudHeight$
player $Wing$00
army $ArmyNumber$
playerNum 0
[Wing]
$Wing$00
[$Wing$00]
Planes $PlaneCount$
Skill $PilotSkil$
Class air.$PlaneClass$
Fuel $TakeoffFuel$
weapons default
StartTime 0
[$Wing$00_Way]
TAKEOFF 37365.44 33856.39 0 0 &0
NORMFLY 38058.33 39807.77 800.0 400.0 &0
NORMFLY 30658.70 39769.95 800.0 550.0 &0
NORMFLY 30611.75 22582.50 800.0 550.0 &0
NORMFLY 36633.80 22426.95 800.0 500.0 &0
LANDING 37275.10 32139.74 0 0 &0


Just look at the highlighted parts!

Hope this helps you into creating some very nice war time action TLGen template(s).
Just remember you can alter the aircraft configuration file so you can generate the mission for example for only GE planes or a specific set of US planes.

By the end of next week there will probably be a newer version of TLGen with more possibilities.
####### Beware of spinning propellers #######
Takeoff and Landing Generator Forum
Image
User avatar
Dutch60
Air Cadet Level 1
 
Posts: 3
Joined: Fri Sep 09, 2005 10:25 am


Return to Takeoff & Landing Generator (TLG)

Who is online

Users browsing this forum: No registered users and 1 guest

cron