Moderators: EURO_Snoopy, MaXMhZ, MudPuppy
hein-kill wrote:Tom: The campaign in all of the IL-2 games was considered okay but not the strong point of the game. I We know that you have planned on revamping the single player aspect of the game to actually involve the player in the campaign. How will the campaign in Battle of Britain actually differ from the one in Forgotten Battles?
Oleg: All I can say now — it will be different to IL-2 series.
In otherwords, it will be an afterthought. If many of the gold standard campaign elements are absent from SoW BOB again, then the upgrade from IL2 is just eye candy, as the IL2 series already has great flight modelling and superb AI.
From SOW announcement: 'New dynamic campaign engine.'
'As well as we like to go by two branches - Single + online with linmited online features and only online sim branch simultaniosly, where on dedicated server will be new events and wars regulating by developer/publisher. It is jut an idea for you in which way we directed now. Not all may happen, but it is ideal thing for which we force all our resources in future, where you will be able to control not only the planes.'
MaXMhZ wrote:lol I bet you won't be disappointed with 1C:Maddox's BoB...
It's been in the works for years. Oleg held it back a long time just because the IL-2 engine could not model the cliffs of Dover correct. That says enough about the detail you can expect. You might need a good PC by the time it's published, but that never held me back And every sim I tried from 1C:Maddox ran like clockwork, unlike games/sims from other producers. I'm expecting to get the best BoB simulator ever published. And I'm sure I won't be disappointed.So much so that I will buy it unseen
hein-kill wrote:Thanks for the pointer! Oh how I wish he wasn't talking about everything in the future tense "we plan...", "it will...", "not final..." etc.
If it was being released in Nov the final beta should be in system testing by now and the Ubisoft marketing machine should be in high gear.
Then we could dare hope we'd see it this year, or even next. . .
Is anyone out there beta testing yet? Pls post!
Oleg is such a stickler for realism and immersive detail in his simulations that I heard a rumour that he originally wanted to model the individual cylinders and internals of the aero engines of all flyable aircraft in his sims to ensure maximum realism in the damage model!
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